The Walking Dim. Or maybe I should call it The Walking Duh. I actually took the time to read all 78 issues of Robert Kirkman’s comic before The Walking Dipwits premiered on AMC. As far as zombie apocalypses go, Kirkman’s comic is okay. And I was relatively stoked that Kirkman himself was directly involved in the show (along with Frank Darabont and Gale Anne Hurd). So how could it go wrong? Little things … little things …..

Okay, I have spoilers here for the first two episodes. If you haven’t already watched them, you’ve been warned.

Why is the radio in the tank operational? If things have gone to shit this long ago (the zombie apocalypse is in full swing long before Ricky baby wakes up), wouldn’t the tank’s batteries have been drained by them leaving the radio on? That’s an older M60, not an Abrams M1, since Ricky poo is able to get in via the escape hatch — modern M1s don’t have the escape hatch in the bottom — so why is the radio operational?

How can Glenn talk to Rick? They state in the second episode that the radio they have is a CB. How many M60 tanks have CBs mounted in them? Yeah, sure, maybe Glenn grabbed another radio off of a dead national guardsman, but how does he know what specific military frequency to use to talk to the dumbass in the tank? One short line of dialog would’ve helped my suspension of disbelief here.

None of these characters have obviously read Max Brooks’ Zombie Survival Guide. They should know better than to ever let Lori go off on her own. The so-called suspense of what ended up being Shane sneaking up on her was ludicrous. Buddy system. Always stick with the buddy system. Especially if you’re going to be focusing on something like picking mushrooms. You can’t look for mushrooms and look for zombies at the same time.

Rick successfully whoops a zombie upside the head with the tanker’s entrenching tool. Then what does he do? He drops it. Never drop a weapon that works.

Speaking of dropping things, the “I dropped the key” bit was totally unbelievable. Dog, if you’re so upset about that, throw Merle the damned hacksaw! It was still on the roof at the time cuz you flippin’ knocked over the tool bag!

Why are that many zombies banging on the department store doors? Again, a simple line of dialog talking about zombie herds would’ve helped.

And they totally screwed over Andrea, one of my favorite characters from the comic. She’s not supposed to be that old. The actress playing her just seems totally wrong for the part. Add to that, Shane & Lori seem even more unlikeable in the show than in the comic. I’m really looking forward to both of them dying.

In the brief snippet of the survivors from the first ep, I thought it was Andrea trying to respond to Rick on the radio. Nope, that’s Amy. Feh. Should’ve had that actress play Andrea instead.

The second ep’s deviation from the comic was nice in one way, but irritating in another. Considering how dangerous it is to scrounge in a big city, it made total sense in the comic that Glenn went in on his own. But here we have WAY too many people involved in the scrounging expedition. And I seriously doubt they just walked into Atlanta. So where’s their vehicle?

Hopefully this show will get better. AMC just announced it has been renewed for a second season, so now we have seventeen more eps to wade through instead of four. I have a soft spot for zombies, but thus far I have to say Dead Set is still the best zombie thing I’ve seen. Even if The Walking Dead redeems itself, Dead Set is still far superior to The Walking Dead‘s source material.